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- // copyright 1993 Michael B. Johnson; some portions copyright 1994, MIT
- // see COPYRIGHT for reuse legalities
- //
-
-
- #import <appkit/appkit.h>
- #import <3Dkit/3Dkit.h>
- #import "Protocol_WWRenderable.h"
-
- @interface WWBezierSurfaceOfRevolution:Object < WWRenderable >
- {
- RtBound boundingBox;
- BOOL dirtyBoundingBox;
- int howManyPoints;
- RtPoint *points;
- RtInt nPoints, bezierWidth;
- RtPointer patchMesh;
- RtFloat **coefficients;
- id myShape;
- }
-
-
- @end
-